When building to Windows App Store in Unity 5, the build fails with the error Rewired.InputManager_Base exists in Rewired_Core.dll in both the Metro version and the version used in the editor. The serialized fields on the two classes are completely identical. Nothing has changed in this project from Unity 4.3 - 4.6.3 which all build flawlessly. The Metro DLL was linked to WinRTLegacy.dll from Unity 4.5.3, and I have tried recompiling everything linked to Unity 5 RC3 and get the same error. Does anyone have any ideas?