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Private Analytics

Discussion in 'Unity Analytics' started by Nigey, Aug 11, 2015.

  1. Nigey

    Nigey

    Joined:
    Sep 29, 2013
    Posts:
    1,129
    Hi Guys,

    I want to use something that is pretty much identical to Analytics, however as a corporate venture I'd want the data to be sent directly to our own server, instead of through Unity's.

    Is there a way to incorporate Unity Analytics without going through Unity's server? Even if not a existing 'hook up', there's a possibility of changing things in Unity's source code.

    Does anyone have any info on this kind of need?

    Thanks!
     
  2. mpinol

    mpinol

    Joined:
    Jul 29, 2015
    Posts:
    317
    Hi @Nigey,

    We are currently working on a raw data export feature that would give you access to your raw data which you could then upload to a personal server, but using Unity Analytics on a personal server is a feature that we are not planning on implementing. We also have some more APIs that we are planning on adding which might include another possible solution for you. You can read more about them here, http://forum.unity3d.com/threads/analytics-apis.297217/
     
  3. Nigey

    Nigey

    Joined:
    Sep 29, 2013
    Posts:
    1,129
    Hi mpinol,

    Thanks for the response :). It looks like the next feature you were working on was the 'raw data export'. This sounds perfect.

    As the information being sent is sensitive; I need to confirm that by using 'raw data export', and collecting the data ourselves through our server, that will completely forgo any data being sent through Unity's server?

    Do you have any idea when raw data export will become available? For our own deadlines, it'd be brilliant if it was likely within the next 4 months.

    Thanks!
     
  4. mpinol

    mpinol

    Joined:
    Jul 29, 2015
    Posts:
    317
    @Nigey,

    Because of our further integration into the Unity Editor, all events will have to be sent to our servers. The raw data export feature gives you access to your data that we have not processed for the Analytics dashboard.

    We do not have any concrete release date for when the raw data export will become available, but we will make an announcement on the forums once it is.
     
  5. Nigey

    Nigey

    Joined:
    Sep 29, 2013
    Posts:
    1,129
    Does this also mean if we were to avoid Unity Analytics entirely and created our own analytics system, some form of user data would still be sent to Unity's server?
     
  6. mpinol

    mpinol

    Joined:
    Jul 29, 2015
    Posts:
    317
    If you decide not to use Unity Analytics we do not collect any of your game data. If you want to read more about how, and instances where, we collect user data through events you could read more on it here, http://unity3d.com/learn/tutorials/topics/analytics