Search Unity

printing Android debug messages

Discussion in 'Getting Started' started by boolfone, May 25, 2016.

  1. boolfone

    boolfone

    Joined:
    Oct 2, 2014
    Posts:
    289
    I noticed that if I run my app on Android, the Debug.Log messages don’t seem to make it through.

    Is there a way to print to the Unity console when on Android?

    Thanks. Have a blessed day.
     
  2. jhocking

    jhocking

    Joined:
    Nov 21, 2009
    Posts:
    814
    Lookup how to use the android tool called logcat, debug messages appear there.
     
  3. lukesimmons

    lukesimmons

    Joined:
    Jul 26, 2017
    Posts:
    1
    When debugging in Unity Editor I can see the Debug.Log() output in the Console, which is great. However, when connecting MonoDevelop to a device I don't know where to find this output. It is not in the "Application Output" window. Breakpoints, variables, stack - all works fine. Is there a way to see the debug output in MonoDevelop?
     
    gpsagar123 likes this.
  4. gpsagar123

    gpsagar123

    Joined:
    Nov 29, 2018
    Posts:
    1
    I too facing the same problem, not able to see the Debug.Log() messages when I try to run the app on Android device.
    Has any one found the solution ?

    Thanks. Have a nice day
     
  5. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446