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Prime31 Tapjoy, AdMob and AdWhirl Plugins now available!

Discussion in 'iOS and tvOS' started by prime31, Feb 3, 2011.

  1. prime31

    prime31

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    6,426
    @david, if a banner cannot be paused then it cannot be hidden. You have to destroy it.
     
  2. Jason-H

    Jason-H

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    Nov 5, 2010
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    87
    Hi, does the Tapjoy plugin available at https://dashboard.tapjoy.com/sdk support Unity 4.2.0? It states it supports up to 4.1.5 on that site and I'm getting 30 Apple Mach-O Linker errors with it so I was just wondering if I'm doing something wrong with the setup or if it's just not supported yet. I've tried several times to put the package back in to the Unity project and go through the process outlined here: https://knowledge.tapjoy.com/en/integration/unity-plugin but this hasn't helped. Cheers.
     
  3. prime31

    prime31

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    @jason, contact Tapjoy for issues with their official plugin. Our plugin is 100% different than theirs.
     
  4. avatara359

    avatara359

    Joined:
    May 12, 2010
    Posts:
    41
    Hi,

    I'm using Admob to do:
    AdMobBinding.createBanner( AdMobBannerType.SmartBannerPortrait, AdMobAdPosition.TopCenter);
    I have a menu bar for my game at the top of my screen, but I now need move the menu bar down to keep it visible below the ad. How can I calculate the pixel offset for my menu bar so that it will work on any device?

    Thanks.
     
  5. prime31

    prime31

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    @avatara, just look up the size of a smart banner in AdMobs documentation and offset your UI by that much.
     
  6. AbgaryanFX

    AbgaryanFX

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    Jan 9, 2010
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    167
    What about android, how can I add Admob Mediation to android ads ?
     
  7. prime31

    prime31

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    @artyom, you will again just follow AdMobs documentation.
     
  8. Tomurtogu

    Tomurtogu

    Joined:
    Nov 30, 2012
    Posts:
    26
    Hello,

    I am using Admob combo plugin.

    The game freezes when I request an interstitial. (iOS)

    Also I tried the demo scene, it froze too.

    I watched the log. Errors are follows:
    2014-01-17 07:13:13.292 polaradventure[3596:60b] Error canceling ad fetcher.
    interstitialFailedToReceiveAdEvent: Request Error: The AdMob Mediation reponse was invalid

    Device: Ipad Mini 2 Retina
    iOS version 7
    XCode 5

    Unity 4.3.2
     
  9. prime31

    prime31

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    @fatmace, please post a backtrace showing the error
     
  10. Dhia-eldeen

    Dhia-eldeen

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    Jul 18, 2012
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    14
    banners show up with me, but interstitial ads don't, i set them both correctly, and use the correct IDs, any clue ?
    this happens on both android and unity, i use the latest prime 31 plugin, and unity 4.
     
  11. prime31

    prime31

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    @dhia, the plugin provides an event when an interstitial does not load that tells you why it didn't load (usually lack of ad fill). Read the response to find out why you did not receive an ad.
     
  12. Dhia-eldeen

    Dhia-eldeen

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    Jul 18, 2012
    Posts:
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    it worked thanks.
     
  13. ycarowr

    ycarowr

    Joined:
    Dec 18, 2014
    Posts:
    6
    Hi, i'm using the plugin to admob on windows phone.
    In the Landscape mode the ads appears but he doesn't fill all the banner, there are a incomplete white area of the banner. In the Portrait works well. Look the print below.
     

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