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Prime[31] Help, they're beign rude! (iOS Flurry plugin not working)

Discussion in 'Assets and Asset Store' started by Dadaze, Jun 14, 2013.

  1. Dadaze

    Dadaze

    Joined:
    Sep 21, 2012
    Posts:
    24
    I posted a question on prime[31]'s boards to ask why my Flurry plugin won't compile in xCode, for sole answer my question has been deleted within 10 minutes.

    So here it is, this post is two things at a time: first, prime[31] are not nice at all, I feel robbed from the 50 bucks I spent on their not working product and they do not try to fix anything of it.

    And is there anybody good and nice enough to help me in this?

    Here is the result of me compiling with their iOS Flurry plugin.
    $Screen Shot 2013-06-12 at 11.27.59 AM.png

    EDIT: hmm, seems like the image cannot be enlarged, here's a link to a better version

    Thanks for your attention!
     
  2. Tapgames

    Tapgames

    Joined:
    Dec 1, 2009
    Posts:
    242
    What I do when I have these errors or installed a new prime31 plugin I do a Build and Run in unity and choose Replace. This will add all the new prime features to your Xcode build.

    Cheers, Roy
     
  3. AntiLunchBox

    AntiLunchBox

    Joined:
    Jun 6, 2013
    Posts:
    470
    Yeah, you usually have to rebuild a new project if you already have P31 plugins in the project and add another. The post processor script won't run with the new plugin, which is why you have those errors. Either that OR figure out which libraries need linking to. There's probably a Flurrylib to find. I think it's in the Prime31 folder.
     
  4. Tapgames

    Tapgames

    Joined:
    Dec 1, 2009
    Posts:
    242
    It will also help to update the prime tools first. Go to Prime[31] folder and choose update prime[31] tools.
     
  5. Dadaze

    Dadaze

    Joined:
    Sep 21, 2012
    Posts:
    24
    Thanks for the answers! I'll do that, so if I understand, update the tools (I bought them 3 days ago though, I doubt there's updates), start a new Xcode project ( I already did, but I'll do it again), then if it doesn't work, put my hands in the guts of xCode and try to plug whatever is missing.
     
  6. Tapgames

    Tapgames

    Joined:
    Dec 1, 2009
    Posts:
    242
    Leave Xcode alone :) Just in unity3D do a prime tools update first just in case and do a build and run in unity3d. This will create a fresh xcode project and xcode will work now hopefully.

    Cheers, Roy
     
  7. Burletech

    Burletech

    Joined:
    Jul 1, 2010
    Posts:
    73
    Thank you! I thought I was crazy. I always see people posting/saying what great support Prime31 has and I've personally found the support to be poor. The responses are always short, brushed off, and come off as being annoyed that you even asked.

    Do have to say though always see prompt responses so that's good I guess.

    Anyways ya I get this error all the time. Update PrimeTools then create a fresh build. Fixes it every time for me. Good luck!
     
  8. Aiursrage2k

    Aiursrage2k

    Joined:
    Nov 1, 2009
    Posts:
    4,835
    Mike goes out of way to give support, he even resorted all my transactions after i lost the emails.
     
  9. IcyPeak

    IcyPeak

    Joined:
    Dec 1, 2009
    Posts:
    377
    That's the impression I've always gotten as well... I'm just about to the spot where I'm going to need to pick which packages to grab (Unibill or Prime31 plugins) and the former is probably going to get my cash due to the rude terse answers I always see from Prime. I figure if I find a bug or have any actual issue I'll actually have some chance of getting support rather than silence or a three-word reply "Why ask me?" :).
     
  10. prime31

    prime31

    Joined:
    Oct 9, 2008
    Posts:
    6,426
    @dajuice, we repeatedly asked you to go through the iOS troubleshooter located here: http://prime31.com/docs#iosTroubleshooter In the troubleshooter, there are two logs referenced and a note in bold: We cannot provide any assistance without the information contained in the logs! We didnt add all that and ask you for the logs for no reason. Without knowing what is happening how exactly are we supposed to suggest a fix?
     
  11. IcyPeak

    IcyPeak

    Joined:
    Dec 1, 2009
    Posts:
    377
    And there's the stark reminder that there are two sides to every story ;)...