Includes all the promised features plus SSR, SimpleGI and the full source code! You can modify/change/optimize it by yourself. (I think, that's worth the money) No errors occurred so far! (tested with OpenGL/DX9 and DX11 build, on a windows pc with gtx 770, 32GB RAM, Intel i7 3.60 GHz) Known Issues: - still not optimized - slow performance with high voxel grid (but not bad for voxel cone tracing) - some shadow problems with point and sun light (mostly in the dx9/openGL version) - light leaking through walls - some minor bugs These features I want to add (after my break): - shadow generation with gpu particles. (still in wip, improves performance, because scene doesn't get rendered by shadow cams anymore) - add RVGI as an alternative to VCT's GI. (better performance) - improve SSR with blended cubemap reflections as an alternative to VCT's specular reflections. I asked unity support, to remove my asset for the time I'm not working on it, so don't wonder if it's gone from the store, I also will update my website (finally), so you can get access to the latest versions via login.