This issue has been driving me nuts. I know the timeline is coming soon (finally) but it's still in Beta and we can't currently update our project, anyways. So we are on 5.6 at the moment and will remain there for some time. So my question is: Is there a way to preview animations for more than one object in the editor without entering play mode? Our animations have several characters and objects interacting with each other. The animations are split up because the individual actors don't run all the states parallel (only selected ones). For the ones where models need to interact with each other by animation we'd like to preview the respective animation clips parallel. Is there a way to do this with the current featureset of Unity?