Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Preventing the initial appearance of an object

Discussion in 'AR' started by Chris0711, Dec 8, 2017.

  1. Chris0711

    Chris0711

    Joined:
    Dec 8, 2017
    Posts:
    1
    Hello Unity-Community,

    I'm trying to do my first steps in developing some amazing AR-content with ARKit and Unity.
    However, I have a little problem. Using the UnityARKitScene-Example right out of the plugin, i just realized that the Cube, that you can place after a plane is detected, is already initially rendered behind our camera.

    You can proof this, when you just turn around with your device before you tap on the screen to re-locate the object.

    So my question is, if there's any way to prevent this and just render the cube at first, when we detect a plane a place it there.

    Many Thanks!