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preserve PlayableDirector.SetGenericBinding after runtime

Discussion in 'Scripting' started by green-giant, Oct 6, 2018.

  1. green-giant

    green-giant

    Joined:
    Jun 21, 2013
    Posts:
    43
    At runtime in editor I call SetGenericBinding on a PlayableDirector component, but naturally after I exit play mode it forgets the assignment. How can I preserve the binding so its there after I exit play mode?
     
  2. kottmann

    kottmann

    Joined:
    Mar 6, 2018
    Posts:
    6
    Did you found a solution? I have exactly the same problem/question.