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Preparing your app for the iPhone X

Discussion in 'iOS and tvOS' started by User340, Sep 20, 2017.

  1. User340

    User340

    Joined:
    Feb 28, 2007
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    3,001
    It seems like the perfect way to do this would be with the simulator. Has anyone got this working yet? I am getting compilation errors in Xcode and cannot deploy to the iOS simulator on an empty pjt.
     
  2. r-pedra

    r-pedra

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    Dec 4, 2015
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    Wow, we planned to make a version of the project without any plugin to test it, but even if you have no plugin it doesn't work it's a problem. Did you find a solution?
     
  3. User340

    User340

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    What errors are you getting?
     
  4. r-pedra

    r-pedra

    Joined:
    Dec 4, 2015
    Posts:
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    We didn't test yet. You said you have error event with an empty project
     
  5. User340

    User340

    Joined:
    Feb 28, 2007
    Posts:
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    Oh, I got confirmation a while back from Unity that the errors have been resolved.