In 2019.1b4 I can include Prefabs in Packages, but I can't drag them into the scene. I'm guessing this is because I'm not supposed to change the contents of Library/PackageCache, yet I find this somewhat limiting. I have a number of cases where it'd be perfectly fine to have an immutable prefab. And if I needed to change it I could always make a variant. But at the moment it doesn't even let me copy and past it into Assets. The best I can do is open the prefab, copy the contents and make a new prefab from that. What's the official word on this? Are all prefabs supposed to live in Samples, just like scenes or will it be possible to use a prefab directly from in there even if it means changes can't be applied?
Hi @col000r, Me and two of my colleagues were successfully able to drop a package prefab inside a scene using 2019.1 beta versions ranging from b2 to b6. I was also able to drag and drop the asset from the package to the Assets folder. I also received errors if I tried to somehow modify the prefab telling me that it was immutable. Are you using a prefab from a custom package of yours or is it from one of Unity's? Regards, Benoit
@benoitv_unity I'm using a custom package in 2018.1.8, and cannot drag prefabs. Will this functionality be supported at some point?
Ok I got a solution. If your Project view is in One Column Layout you cannot drag the prefab. Change to Two Column Layout view and drag and drop it works fine.