Hey guys! I was trying to find answer for this question for about 2h now on, but no luck. I'm wondering what's the best approach to get (for example) hero in my MainScene which can have different initial variables values, and different appearance, I've came up with two ideas: First is to create a multiple prefab variants and just instantiate one based on variable passed from MainMenuScene(example, again). Second - I've not tested it yet - is to somehow pin multiple graphics to one game object and just render one, that should be visible, also pass multiple values which I can pass to game object instance then. Have You faced similar problem? What You can tell about that and which way should I choose based on Your experience? Thanks for Your replies! Cheers.