Hi there! I was working on my leaderboard and the bar with the data of the user is supposed to be instantiated on the screen inside the scrolling panel. I problem is that it is too big and I was not sure how to make sure that it stays the same size as it was saved in the first place. This was my code Code (CSharp): var onScreen = Instantiate(LBprefab, new Vector3(0, 0, 0), Quaternion.identity); onScreen.transform.SetParent(panel.transform); This is how the code was in a tutorial I was following. However the code that worked for me was: Code (CSharp): var onScreen = Instantiate(LBprefab); onScreen.transform.SetParent(panel.transform, false); Can anybody explain why please?