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Prefab Edit Mode shows scene instead of just the prefab

Discussion in '2019.1 Beta' started by Brad-Newman, Mar 26, 2019.

  1. Brad-Newman

    Brad-Newman

    Joined:
    Feb 7, 2013
    Posts:
    149
    Unity 2019.1.b8 AND Unity 2019.1.b9

    In Unity I have a prefab that looks like this:
    Unity_iDXa6gc5AJ.png

    In my scene I have several instances of this prefab:
    Unity_ClTY2NlpVu.png

    When I select one of these prefabs and open prefab edit mode, it still shows all the prefab instances and it turns of the lighting. I expect that it would only show a single prefab instance when editing:
    Unity_fFChmKZFYW.png

    Is this a known issue, or should I submit a report?

    Best,
    Brad
     
  2. Brad-Newman

    Brad-Newman

    Joined:
    Feb 7, 2013
    Posts:
    149
    So, guess the lighting was just the light toggle.
    I created a brand new scene, and confirmed the same behavior persists.

    Additionally, its worth noting that in the scene when selecting an object in the prefab the transform handles and collider gizmos show up in the scene view, as expected:
    Unity_DjdQc7kf88.png

    However, in prefab edit mode, the tranform handles and collider are invisible:
    Unity_qvQqxw86mU.png
     
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    2,053
    Could you please submit a bug report with the project attached and reply in here with the issue ID?
     
  4. Brad-Newman

    Brad-Newman

    Joined:
    Feb 7, 2013
    Posts:
    149
    Unfortunately I'm unable to reproduce the bug today :/
     
  5. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    2,053
    Thanks for trying and reporting back here!
     
  6. Brad-Newman

    Brad-Newman

    Joined:
    Feb 7, 2013
    Posts:
    149
    The behavior happened again. Haven't yet determined a pattern for when it does and doesn't happen.
     
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