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Prefab breaking with added Component

Discussion in 'Prefabs' started by freakfallout, Jan 12, 2019.

  1. freakfallout

    freakfallout

    Joined:
    May 15, 2018
    Posts:
    2
    I've been using some of the PhotonView components on my prefabs and every once in a while they will break with the error

    " Opening Prefab Mode failed: The Prefab at 'Assets/MyAssets/Resources/MyPlayerControllable.prefab' is broken. UnityEngine.GUIUtility:processEvent(Int32, IntPtr)"

    when I try to open it and

    "Assertion failed on expression: '!(m_Object.find(fileID) != m_Object.end() && m_Types[m_Object.find(fileID)->second.typeID].GetPersistentTypeID() != objectPersistentTypeID)' "
    when I try to reimport or refresh it, it's quite frustrating to have to keep rebuilding the exact same prefabs over and over just to have them break again, I'm not sure if this is a unity problem or just a PhotonView problem, but I can't continue development until this issue gets fixed