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PreCompute GI in release

Discussion in 'General Graphics' started by MarxentAnthony, Jul 16, 2015.

  1. MarxentAnthony

    MarxentAnthony

    Joined:
    Feb 20, 2015
    Posts:
    18
    If Precompute GI is on in a release build, and a new static mesh is dynamically added to the scene does that mean the GI light map is re computed? I understand there might be a delay based on light map resolution. But would it update the scene's GI lightmap?