Hi All! I'm working on making a detailed planet in Unity. There is a lot of material and tutorials on how to make procedurally generated planets in Unity. However, I don't want to procedurally generate any terrain. I already have a custom made heightmap and skin for the planets terrain itself. So that leaves me with the question that if there isn't anything out there on how to do this, is it possible to map a planet with terrain that has already been generated?