Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

PPV2 does not work if there are old style filters after

Discussion in 'Image Effects' started by TokyoWarfareProject, May 23, 2019.

  1. TokyoWarfareProject

    TokyoWarfareProject

    Joined:
    Jun 20, 2018
    Posts:
    814
    So I noticed when movign my project for a test to 2019.1 that the graphics where "broken" because it was feeling super dull, it ended up being tha tI needed to drag ppv2 to be the last thing on the camera in order for the legacy camera filters to work.

    I'm using builting pipeline with gamma space. Anyone else noticed this?
     
  2. GoGoGadget

    GoGoGadget

    Joined:
    Sep 23, 2013
    Posts:
    864
    Would be careful using PPv2 with Gamma space, Unity have pretty well dropped support of Gamma space for all their new post-processing.

    That said, also noticed that, you need the post-process volume on a camera now for legacy PostPro effects to work (I've found I also need to disable "Render to camera target"). A bit annoying, but the way forward.