Hi! In our game we have a bunch of vcams set up, all triggered according to the logic of the player. One of them is a certain lens, and we'd like to use a simple PP override when using it. However, when pressing play and then reopening the editor or building the game, the vcam loses the script reference of the PP override, for some reason (see attachment for visuals and the errors). Is this a known issue? We have tried things with layers, volumes and more, but it seems that the simple extension should be working. What are we missing? We are on Unity 2017.3.1p1 and Cinemachine 2.1.10.