Code (CSharp): var postProcess = iCamera.AddComponent<PostProcessLayer>(); I want to add components in code, but it doesn't work after running. Does the code initialization of PostProcess Layer require additional steps? And one more thing, why do I make a mistake here, but there's no problem with my colleagues?
Hi @BBQ_Abdi, Can I ask you to post your question in the Graphics forum (https://forum.unity.com/forums/general-graphics.76/), please? Regards, Pascal