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PostProcessing not working

Discussion in '2019.2 Beta' started by Deadcow_, Mar 22, 2019.

  1. Deadcow_

    Deadcow_

    Joined:
    Mar 13, 2014
    Posts:
    135
    We're currently on Unity 2019.2.0a9 and using PostProcessing 2.1.4.
    We moved to alpha from 2018.3 and same presets with very same PostProcessing 2.1.4 worked fine, now PPLayer and PPVolume do nothing :(

    Also HDRP version is 6.5.2
     
    unity_I2EXX3c2gPia1A likes this.
  2. unity_I2EXX3c2gPia1A

    unity_I2EXX3c2gPia1A

    Joined:
    Mar 20, 2019
    Posts:
    2
    same here with unity a9, postprocessing 2.1.4 and HDRP 5.10.0
    I managed to make postprocessing 2.1.4 work with HDRP in version 5.2.3 but when launching the scene i got an "S8_SRGB not supported" error and a black screen
     
  3. Deadcow_

    Deadcow_

    Joined:
    Mar 13, 2014
    Posts:
    135
    I managed to google this through and apparently HDRP 5.3+ uses embedded postprocessing (and not working with PostProcessing package), though still not able to figure out how to use it. AFAIK this embedded PP is not support custom effects and that was the reason why I spend a few hours today to roll back to 2018.3.
    Will wait for the news on this one.
    2019.1 has a few nice features I'd like to use and also a few bugs fixed in 2019.2 o_O
    So yeah, beta is beta :)
     
  4. unity_I2EXX3c2gPia1A

    unity_I2EXX3c2gPia1A

    Joined:
    Mar 20, 2019
    Posts:
    2
    There's no documentation about this embedded post processing ?
     
    Carterryan1990 likes this.
  5. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Carterryan1990 and Deadcow_ like this.
  6. Carterryan1990

    Carterryan1990

    Joined:
    Dec 29, 2016
    Posts:
    79
    Unity, I just spent 20 minutes searching for this guys comment.........
     
  7. Carterryan1990

    Carterryan1990

    Joined:
    Dec 29, 2016
    Posts:
    79