I have a Python Post Processing build script that modifies the Xcode Project for adding in system libraries, setting flags as well adding in directly some third party sdks. (I am assuming these work fine with cloud build) The the third part sdks are located elsewhere on my drive, outside of the Assets folder. They live there mainly because some of them produce errors when they are in Unity, and a couple of them are shared by multiple projects. My main question is where is the best location location for additional files that I may be adding with a PostProcessor script, that can still be accessed in the CloudBuild? Would it be the project root that contains the Assets and Library folder?