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Post Processing with multiple cameras

Discussion in 'General Graphics' started by Kabinet13, Sep 12, 2021.

  1. Kabinet13


    Jun 13, 2019
    When using a camera for rendering exclusively the player's held Item, using depth only, then overlaying it onto the main camera, post-processing is applied twice. How do I composite the two together, then apply the post-processing to the final frame, as color grading applied twice ruins the intended effect?