Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Post Processing V2 layering?

Discussion in 'Image Effects' started by MELTPACK, May 14, 2020.



    Apr 7, 2017
    Ive set up two cameras for my FPS player: one to render the environment, and the other to render the gun so it doesn't clip through walls. An issue with this is, putting post processing on the gun camera also applies it to the environment one. How can I get around this? Anyone know a solution?