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Post Processing v2 - Global settings for enable disable

Discussion in 'Editor & General Support' started by Klamore74, Mar 27, 2020.

  1. Klamore74

    Klamore74

    Joined:
    Jun 17, 2013
    Posts:
    103
    In my game, I have an options panel where the player can choose what post-process wants to enable and at what level of quality.

    I implement with post processing v1 modifying directly the code of the package.

    I'm now porting the game to 2019 and I'm moving to post-processing v2.

    How I can achieve that? The documentation (https://docs.unity3d.com/Packages/com.unity.postprocessing@2.3/manual/index.html) don't talk at all of this very common need for PC game.

    The documentation suggests to do what I do the last time: "You'll find more methods by browsing the /PostProcessing/Runtime/PostProcessProfile.cs source file."
     
  2. Klamore74

    Klamore74

    Joined:
    Jun 17, 2013
    Posts:
    103