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post processing stack v2 dead in UWP project

Discussion in 'Image Effects' started by frankadimcosta, Jun 22, 2019.

  1. frankadimcosta

    frankadimcosta

    Joined:
    Jan 14, 2015
    Posts:
    203
    I build a windows standalone project and all is ok.
    Then I changed platform to UWP and post processing stack v2 does not work anymore.
    Not in editor, not in build.

    Unity 2018.4.2f1 (64-bit)
    post processing stack v2 version is 2.1.7


    SOLVED reinstalling 2.1.6 version. There was missing shader files.
     
    Last edited: Jun 22, 2019
    Salvador-Romero likes this.
  2. Salvador-Romero

    Salvador-Romero

    Joined:
    Jan 21, 2014
    Posts:
    54
    Thank you very much for updating the post with your solution :). That was useful!

    For everyone else: I messed up something while trying to make a shader work in Android and when switching back to UWP I had this problem. I also had “Kernel kmain not found” error when building with build configuration with Visual Studio. Updating to 2.2.1, which was the closest version available to may previous 2.1.7 did the trick.
    Unity 2019.1.4.