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Post Processing Stack - cannot build Android on Mac

Discussion in 'General Graphics' started by AlxLmu, Jul 18, 2017.

  1. AlxLmu

    AlxLmu

    Joined:
    Jul 18, 2017
    Posts:
    21
    Hey!
    I am new to unity but need to realise a project with the new post processing stack.

    I simply made an empty project with a sphere in it and exported it in Android (demo.apk). Works fine on my Samsung tablet.

    When I just import the full post processing stack from the asset store and the build it always gives me beachball/crash at

    "Packaging assets - 85a45a6d8b2ffb84987d2b028ecfb220".

    Is it impossible to use the stack with android devices? Any fix?

    Thanks
     
  2. kkkovacskrisztian

    kkkovacskrisztian

    Joined:
    Jul 20, 2017
    Posts:
    1
    Cheers.

    I am experiencing the same problem. Before I imported the Post Processing Stack everything was working but after Unity kept crashing while building. I deleted the Post Processing Stack and building was fine again. In my case the building crashes here:

    error.jpg

    Maybe it just doesn't work with Android but hopefully we will get an answer.
     
    TheSuperGroup likes this.
  3. TheSuperGroup

    TheSuperGroup

    Joined:
    Jul 7, 2015
    Posts:
    2
    I'm running into the same issue as above. Just attempted to build in Unity 2017.2.0b6 and got the same error.
     
  4. TheSuperGroup

    TheSuperGroup

    Joined:
    Jul 7, 2015
    Posts:
    2
    theANMATOR2b likes this.
  5. jindevil083

    jindevil083

    Joined:
    Mar 23, 2018
    Posts:
    1
    it just take to long just wait for it and it ll build ^^