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Post Processing Stack broken with Multi Camera setup since upgrade to 2019

Discussion in 'Image Effects' started by tcz8, Dec 3, 2020.

  1. tcz8

    tcz8

    Joined:
    Aug 20, 2015
    Posts:
    504
    Here is what it looks like in Unity 2018:
    upload_2020-12-2_23-37-20.png

    Here is what it looks like since I upgraded to 2019 (exact same scene, angle and settings):
    upload_2020-12-2_23-38-4.png

    Post processing is configured on the main camera, when I open the inventory it activates a second camera to render the UI on top by having it's clear flag set to "Depth only".

    This works fine in 2018 but somehow in 2019 when the inventory cam is active it completely strips the post process from the main cam.

    Please help!
     
    Last edited: Dec 3, 2020
  2. tcz8

    tcz8

    Joined:
    Aug 20, 2015
    Posts:
    504