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Post Processing effects cancel each other

Discussion in 'Image Effects' started by Spayd33, Jun 16, 2021.

  1. Spayd33

    Spayd33

    Joined:
    Feb 6, 2019
    Posts:
    1
    Hi ! I'm trying to get a cool effect when my character is getting hit. I want the screen to turn black and white for a few seconds and to have a red circle around my screen. These 2 effects are doable with post-processing volume effects, in color grading by putting saturation to -100, and in vignette by putting the color to red and adjusting the intensity.


    However, changing the color grading applies to the vignette Post processing effect too, so the red circle I want doesn't appears since it's color's saturation is set to -100.

    How can I make the Color Grading post Processing effect NOT apply to the vignette setting of postProcessing Volume?
     

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