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Bug Post-process volume component turns off whenever entering Game

Discussion in 'General Graphics' started by CelestialShark, Nov 4, 2022.

  1. CelestialShark

    CelestialShark

    Joined:
    Nov 20, 2021
    Posts:
    11
    Hello Unity users,

    I have run into an issue regarding the post processing stack in Unity. I currently use the Post Processing asset from the package manager (it is provided by Unity Technologies).

    The problem I'm having is with the post-process volume component (which lives on the player camera) - it turns off whenever the player enters the game. However, the game preview shows it clearly working properly. I've attached a screenshot of the settings in the inspector.

    It's worth noting that I am using an FPS controller I found on the asset store. That is likely messing with it, but I wouldn't be sure how that is happening.
     

    Attached Files:

  2. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    1,728
    Turn on (checkmark), post process volume...