Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

Post process stoped working on two projects.

Discussion in 'Image Effects' started by Marc-Saubion, Dec 20, 2018.

  1. Marc-Saubion

    Marc-Saubion

    Joined:
    Jul 6, 2011
    Posts:
    645
    Hi.

    Post process 2 from the package manager stopped working on two of my projects. I made some changes because of some bugs, like going from .net 4.x back to .net 3.5 but I'm not sure if this is related.

    Note this doesn't come from a bad setting in the scene. I do have scenes that were working fine before and all of them ignore the post process now.

    Anything related to the postprocess looks likes it's working, except it does nothing like if the component was disabled.

    Any leads on what I should look for?

    Thanks.

    PS: I'm on 2018.3.0f2.
     
  2. Lune

    Lune

    Joined:
    Oct 20, 2012
    Posts:
    62
    having the same issue, i upgraded from unity 2017 to 2018.2 and it looks fine in editor but shows nothing in build
     
    Marc-Saubion likes this.
  3. Lune

    Lune

    Joined:
    Oct 20, 2012
    Posts:
    62
    maybe this is a late answer, post processing stack was not being rendered in a camera in a prefab that was updated from unity 2017.x.x to 2018, i deleted the old camera, the old prefab and recreated it and it fixed this issue.