Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Question Possible to use Visual Scripting for ECS?

Discussion in 'Entity Component System' started by dolanmiu, Jul 16, 2023.

  1. dolanmiu

    dolanmiu

    Joined:
    Jun 16, 2016
    Posts:
    6
    Title says it all

    is it possible at all? Or is DOTS/ECS strictly C# only?
     
  2. Onigiri

    Onigiri

    Joined:
    Aug 10, 2014
    Posts:
    413
  3. xVergilx

    xVergilx

    Joined:
    Dec 22, 2014
    Posts:
    3,294
    Might want to check this subforum instead:
    https://forum.unity.com/forums/visual-scripting.537/

    As well as:
    https://unity.com/features/unity-visual-scripting

     
    Ryiah likes this.
  4. dolanmiu

    dolanmiu

    Joined:
    Jun 16, 2016
    Posts:
    6
  5. apkdev

    apkdev

    Joined:
    Dec 12, 2015
    Posts:
    263
    Keep in mind that the visual scripting package is not being developed and it's not compatible with recent Unity/ECS versions.
     
    Ryiah likes this.
  6. spilat12

    spilat12

    Joined:
    Feb 10, 2015
    Posts:
    33
    You mean the one that's called Visual Scripting ECS (which address is com.unity.visualscripting.entities) ??
     
  7. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    20,184
  8. spilat12

    spilat12

    Joined:
    Feb 10, 2015
    Posts:
    33
    Oh wow, yikes! Thanks for the info...
     
  9. davenirline

    davenirline

    Joined:
    Jul 7, 2010
    Posts:
    948
    It is possible, though. The devs of V Rising modified Playmaker to be able to use DOTS. I hope the devs of Playmaker are taking notes.