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possible to live stream Gear 360 in Unity?

Discussion in 'AR/VR (XR) Discussion' started by kevin0228ca, Feb 23, 2018.

  1. kevin0228ca

    kevin0228ca

    Joined:
    May 23, 2013
    Posts:
    6
    Greetings,
    Is it possible to live stream Gear 360 view in Unity, on a program running in Windows?

    I think Gear 360 only connects to Samsung phones via bluetooth.
    but it has the option to broadcast to yutube, fb, or Samsung VR.
    Is it possible to get this internet stream and extract the frames to be used in a Windows Unity program?

    It seems possible with iphone for the older version of Gear 360,

    I think it is using Open Spherical Camera API to connect Gear 360 with phone using Wifi, then in the Unity program it access Gear 360 via IP.

    But for new version Gear 360, I think it connects using bluetooth only.
    So is it possible to live stream Gear 360 view in Unity, on a program running in Windows?
    Has somebody have insights on this? Thank you.
     
  2. MagneticWest

    MagneticWest

    Joined:
    Jun 23, 2015
    Posts:
    2
    Samsung has an SDK for controlling the Gear360 (the 2017 version anyway). I'm guessing this could be accessed from within a Unity project but I haven't seen anyone do it yet.

    You can get access to the Samsung SDK on their developer site here:
    https://developer.samsung.com/gear360

    Please update this thread if you make any progress! I'm interested in this as well.
     
  3. rexcheung

    rexcheung

    Joined:
    Feb 2, 2017
    Posts:
    11
    I am looking for connect samsung gear 360 to android device by wire OR wireless connection. I am exploring the above gear360 page too. If anyone is also working on it, please share more. Many thanks.