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Possible to Generate NavMesh at Runtime in Unity 5?

Discussion in 'Navigation' started by Count-Swagula, May 27, 2015.

  1. Count-Swagula

    Count-Swagula

    Joined:
    Feb 2, 2014
    Posts:
    9
    I know that in 4 you were unable to do so but in 5 can you generate NavMesh at runtime for something like a procedural dungeon?
     
  2. JasonBricco

    JasonBricco

    Joined:
    Jul 15, 2013
    Posts:
    956
    I wish. Hopefully soon.
     
  3. adsamcik

    adsamcik

    Joined:
    Jan 13, 2013
    Posts:
    37
    We only know, that they are/were working on it. It would be nice if we could get some more info on when we might approx. expect this, because I am sure many people would love this feature implemented.