I'm working on raycasting (using the ARRaycastManager in ARFoundation) real world objects based on some (slow) outside input. I grab an image from the feed and send it off to this server which processes it and I create some raycasts based on its response. The issue is that this input is relatively slow; we're talking anywhere from 27-50ms delay on a good day. Slower if it's a wireless connection. Is there a way to update all managers (Pointcloud, Plane, Camera) with a delay similar to the server connection? I would also be fine with only delaying the Pointcloud manager and doing a raycast from that. I've been trying to access ARPointCloud's position, identifier, and confidenceValue members to update whenever I get a response from the server, but can't seem to get it to work. Any ideas are appreciated at this point.