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Possible? Probe Lighting Only GI

Discussion in 'Global Illumination' started by MastermindInteractive, May 31, 2018.

  1. MastermindInteractive

    MastermindInteractive

    Joined:
    Jun 13, 2014
    Posts:
    89
    Hey everyone,

    I recently watched a GDC presentation
    where for Tom Clancy's The Division, they used a 100% Light Probe approach to their GI. This has a lot of obvious implications. I know that Unity has light probes but they bill them as being for dynamic objects. Is it possible to accomplish this approach, i.e. no UV-based lightmap baking and solely using light probes?
     
    Last edited: May 31, 2018