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positionCount- updating LightningBolt.cs

Discussion in 'Unity Certification' started by Tigersong, Oct 10, 2017.

  1. Tigersong

    Tigersong

    Joined:
    Aug 11, 2014
    Posts:
    73
    When I open my Zombie Toys project in a current version I'm told that UnityEngine.LineRender.SetVertexCount(int) is obsolete; use positionCount instead. There are two scripting calls for positionCount; which one is it referring to?