I'm trying to get an object showing on a mid air plane and using device positional tracking to be able to move around the object in 3d space when i build to my phone. I've built the ground plane demo and run it on my phone and the mid air positional tracking works exactly like i expect it to giving 6dof. However when i build my own project and run it i only have 3dof. I've had both projects open side by side comparing settings and i can't see anything that would be causing issues. In my project i have the Vuforia Behaviour on my camera set to device tracking, device tracking is on and set to positional in the config. Is there anything else that can make a difference between 3dof and 6dof?