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Porting Assets into Runtime Editor (help needed)

Discussion in 'Editor & General Support' started by Paloo, Jun 10, 2022.

  1. Paloo

    Paloo

    Joined:
    Sep 23, 2020
    Posts:
    10
    I'm planning to use a Runtime Editor asset on the Unity Asset Store. And I am amazed.


    First question:
    1. How do you achieve such editor accessibility in the Runtime
    2. How would I port Unity Editor assets such as Playmaker into the Runtime
    I imagine I would have to recreate the UI Elements the assets engage with, but I just need a definitive guide, reference to an API, just anything that can help. I've already emailed the creator and am awaiting a response.