Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice
  2. Ever participated in one our Game Jams? Want pointers on your project? Our Evangelists will be available on Friday to give feedback. Come share your games with us!
    Dismiss Notice

Poor performance on better hardware?

Discussion in 'Unity Cloud Diagnostics' started by andersTheNinja, Jul 8, 2018.

  1. andersTheNinja


    May 17, 2018
    I'm pretty new to Unity and I'm not sure if I missed something somewhere.
    I have a project I've been making and seeing better performance on older hardware. I've tried the 2 machines described below.
    On the old one I get consistent frame rates around 60/s, but on the newer I get frame drops whenever my Player object moves. If player is stationary, perf is around 60 fps.
    I'll dig into the profiler as soon as I learn how to use it, but I was hoping there is something obvious that could cause this.

    Also, is there any explanation why unity player detects the GPU as "radeon 460" when it's a radeon 555?

    Old machine: 2012 MacBook Pro 15", 8Gb, Corei7 2.3Ghz, Nvidia GT 650M 1Gb
    New machine: 2017 MacBook Pro 15", 16Gb, Corei7 2.8Ghz, Radeon Pro 555 2Gb (unity player detects it as radeon 460???)