Pooly on the Asset Store can be found here. Instantiating and destroying a lot of items (such as bullets or enemies) is inefficient and can slow down your projects. A professional way of handling this issue is by using a technique known as object pooling. Pooly is a professional pooling system that gives you all the tools you need in order to implement and manage the spawning and despawning of a lot of objects at once. The system is easy to understand and quick to integrate, allowing you to configure how objects are pooled, how they are spawned and how they get despawned. This All-In-One pool management system allows you to create scene-based pools, comes with a multipurpose object despawner and also with an intelligent object spawning system. All the components have clean custom inspectors that will help you configure them in just a few clicks. Pooly works in 2D and 3D space, being optimized for all the mobile platforms. DOCUMENTATION | FORUM | VIDEOS Features - Professional Pool Management - Independent Scene Pooling - Progressive Preloading - Multipurpose Despawner - Intelligent Spawning System - Clean Custom Inspector - Works In 2D And 3D - Optimized For Mobile - Easy to learn. Intuitive design - Supports all platforms - Comes with full C# source code - Dedicated support - Tutorials on our YouTube Channel As game devs ourselves, we are dedicated to continually improving and expanding our assets, based on everyone's feedback, and also providing top-notch support.