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POLYGON - War Beta

Discussion in 'Assets and Asset Store' started by syntystudios, Jan 15, 2018.

  1. syntystudios

    syntystudios

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    Dec 3, 2013
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    531
    We probably wont be adding this functionality, Just to keep it simple (we already have each wheel separate haha)
     
  2. syntystudios

    syntystudios

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    Yep flamethrower and mortar is in next update as well as hats. We wont be doing tank interiors (they would be a nightmare and massive technical challenge)
     
  3. syntystudios

    syntystudios

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    Another quick preview of what the final pack could look like (requires the free Post Effects Stack)

    warPost3.png
     
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  4. MrTheufy

    MrTheufy

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    Jul 15, 2017
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    Thought also that the tank interiors would be a lot of work indeed :p the beta pack looks amazing, thanks!
     
  5. syntystudios

    syntystudios

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    and here is the Trailer!!!!
     
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  6. Peter77

    Peter77

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    Jun 12, 2013
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    4,217
    The trailer/package contains the Red Cross Emblem, which can cause issues.

    http://www.redcross.ca/about-us/abo...e-a-game-to-you-but--it-means-the-world-to-us

    Here is one example where developers found themselves in a pinch of trouble due to use of the red cross in a video game:
    https://kotaku.com/video-games-arent-allowed-to-use-the-red-cross-symbol-1791265328
     
    Last edited: Feb 13, 2018
  7. DromoDesigner

    DromoDesigner

    Joined:
    Mar 27, 2016
    Posts:
    7
    Hi - amazing pack - lots of great detail.

    Will you be adding a factory to the pack - as this would be great for an RTS game, and there were lots of battles over factories in WW2 (e.g. Stalingrad)?

    Keep up the great work!
     
  8. BillO

    BillO

    Joined:
    Sep 26, 2010
    Posts:
    58
    Could you please add holsters for the pistols? Also, the Town House Rubble buildings are very similar. Could you add another that is similar in size to "SM_Bld_TownHouse_02"? Thank you!
     
  9. reggie_sgs

    reggie_sgs

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    Jun 29, 2014
    Posts:
    190
    Thought I would share what we're doing with the tanks. We're making interiors for the tanks which we'll put up on the assetstore if there's interest.
     
  10. souperdavecdn

    souperdavecdn

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    Nov 13, 2012
    Posts:
    6
    Hey all. syntystudios : are you guys/girls aware of any animation pack assets that are compatible with the polygon characters? Anyone?
     
  11. SirTwistedStorm

    SirTwistedStorm

    Joined:
    Sep 20, 2015
    Posts:
    182
    Any or all mecanim animations actually.
     
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  12. souperdavecdn

    souperdavecdn

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    Nov 13, 2012
    Posts:
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    Thx Sir. Not having any re targeting experience yet I'm trying to avoid spending money on unusable Assets. I feel like it would be useful to have the Asset Store curated by the community and have each Asset "certified" as being tested compatible with <whatever appropriate matching Assets>. Like this example where it's <Character Asset Pack> + <Animation Asset Pack>.