Search Unity

  1. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Polybrush randomization settings vanished

Discussion in 'World Building' started by PFUnity2, Sep 11, 2020.

  1. PFUnity2

    PFUnity2

    Joined:
    Sep 11, 2020
    Posts:
    2
    I've tested Polybrush a bit for prefab scattering and it seemed like it would do the trick - I loaded my brush with prefabs and set a random scale/rotation variable and (while crazy laggy) it worked. However once I selected my mesh in the game map scene and tried to use it again, all the controls below the Current Palette section in the palette were gone - no way to randomize scale/rotation. Does anyone know how to get it back?!
     
  2. PFUnity2

    PFUnity2

    Joined:
    Sep 11, 2020
    Posts:
    2
    never mind - Apparently these controls only appear when you've selected one of the prefabs in your palette.
     
  3. nbac

    nbac

    Joined:
    Jul 7, 2015
    Posts:
    267
    no they do not ? those settings are gone or what i am doing wrong
     
  4. Finklein

    Finklein

    Joined:
    Jun 14, 2023
    Posts:
    2
  5. stechmann

    stechmann

    Joined:
    Feb 24, 2012
    Posts:
    34
    they tricked me too lol. bad UI design. it is better to grey out UI elements than to make them disappear entirely