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Question Polybrush: "Lock Brush to First" - Setting

Discussion in 'Editor & General Support' started by unity_97A58DE2760D1A21C68F, Jun 1, 2023.

  1. unity_97A58DE2760D1A21C68F

    unity_97A58DE2760D1A21C68F

    Joined:
    Feb 8, 2023
    Posts:
    1
    Hello there!
    I run into some issues using polybrush 1.1.4 in Unity 2023.1.0. There has been a setting called "Lock Brush to First" to avoid painting prefabs on other meshes. I can't see this setting neither in the preferences, nor in the polybrush window.
    Where can I find this setting now, or how can this setting be reproduced?

    Thanks in advance.
     
  2. THALL-Flaim

    THALL-Flaim

    Joined:
    Jul 19, 2022
    Posts:
    4
    yeah what the hell?!
     
  3. THALL-Flaim

    THALL-Flaim

    Joined:
    Jul 19, 2022
    Posts:
    4
    upload_2023-9-21_15-33-49.png

    Obsolete? I mean I use this so I can paint on terrains, I have to manually turn of mass amount of objects to paint now, this is pretty annyoing, is there an alternative workflow to isolate a mesh for use with polybrush since its now "obsolete"?
     
    mpolach95 likes this.