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Feedback Polybrush: Idea for brush loadout changes

Discussion in 'World Building' started by bitinn, Dec 30, 2020.

  1. bitinn

    bitinn

    Joined:
    Aug 20, 2016
    Posts:
    961
    One of the main problem we see when using polybrush is changing loadout are too slow: the slowdown happens at select/unselect the current palette.

    One idea to fix this: allow mobile interface like "hold then select/unselect" gesture.

    When holding down mouse left/right button and panning across the Current Palette, the loadout should be selected/unselected.

    (See iPhone Photos app for example.)
     
  2. bitinn

    bitinn

    Joined:
    Aug 20, 2016
    Posts:
    961
    Same could probably be done for the Brush Loadout panel.

    But to be honest I am ok with just clearing Brush Loadout on palette swap, currently the previously selected prefabs are remains in the loadout which defeats the purpose?

    (Also since whether you can remove a prefab depends on the Current Palette, not Brush Loadout, it feels kinda moot to have selected prefabs remain when we swap palette.)