Could you add feature to Polybrush to paint grass texture onto surface normal of the mesh ? Something like terrain brush has but this would paint grass alpha texture onto any mesh's normal.
It would have functionality of Unity's default terrain foliage brush but for any mesh not just the terrain. Similar to this but it would work for any imported mesh onto we could paint grass and use wind zone.
You can, Polypaint allows you to paint mesh with it. You can just make a plane and assign a material that has your grass on it and paint that
Hoping there will be pen pressure on Mac, its so easy private float _currentPressure; this will read the pressure of a Wacom and you can use it for painting pressure
I have a request for Poly brush In Blender there is a hair particle system. When selecting object, it can populate plane with that object. I would like Polybrush could have this feature to instantiate gameobjects, animated shader graphs materials on selected mesh.