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Bug PolyBrush creates tinted image for textures that are in "Style" folder

Discussion in 'World Building' started by Yuchen_Chang, May 25, 2023.

  1. Yuchen_Chang

    Yuchen_Chang

    Joined:
    Apr 24, 2020
    Posts:
    127
    PolyBrush's asset postprocessor is creating tinted images for every texture inside every folder named Style, even if the folder has nothing to do with PolyBrush.
    Is there any way to avoid this? "Style" is an important word in our project, so we can't easily change the folder's name.

    target script location:
    com.unity.polybrush/Editor/Utility/IconImporter.cs