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Points on textures after baking

Discussion in 'Global Illumination' started by Ravl, May 22, 2018.

  1. Ravl

    Ravl

    Joined:
    May 14, 2013
    Posts:
    35
    I already searched the forums and google and the only thing I found was to check the Generate UV. Already did that. It doesnt work.

    This is my issue: https://i.imgur.com/ZUFavb3.jpg
    Observe the black points

    These are my lighting settings:
    https://i.imgur.com/DREbciL.png

    I have this Reflexion probe:
    https://i.imgur.com/mQerCvJ.png

    And these are my light probes: https://i.imgur.com/pgzSmqI.jpg

    Unity version: 2018.2.0b4

    Also, If I bake again with the same settings, sometimes other objects are receiving these dots. The walls are always receiving them.

    Any ideas?
     
  2. Ravl

    Ravl

    Joined:
    May 14, 2013
    Posts:
    35
    It seams that the problem is caused by transparent materials (like windows)
    Cast Shadows to OFF is solving the issue.