Search Unity

  1. Unity 2019.1 is now released.
    Dismiss Notice

Point Addressables API to PersistentDataPath instead of StreamingAssetsPath

Discussion in 'Addressables' started by pablothedolphin, Feb 5, 2019.

  1. pablothedolphin

    pablothedolphin

    Joined:
    Oct 20, 2016
    Posts:
    52
    Like the title says, how can I define a load path that is to be found in the persistent data path? The default configuration builds and loads from streaming assets but this path doesn't exist on android.
     
  2. HereIAmItsMe

    HereIAmItsMe

    Joined:
    Jul 16, 2012
    Posts:
    7