Mesh Face Optimization Asset Store This asset for removing not needed triangles/faces from meshes. For example some models has internal triangles/faces, or when you put together several objects and bake it some triangles/faces will be inside of the mesh. Also if your game has some limits for camera angles (platformer, runner, top down view) or you just know that you need only front side of this house/castle/laboratory - you can left only what you need and remove all other triangles. With this asset it's will be easy to do. TRY BEFORE BUY: If you not sure is it will be useful for you, you can send me one/two your models and I will reply with optimized models. How to use Result examples This is not a final release, I have a lot of ideas how to improve this asset, but I want to get some feedback from other developers. So if you have some ideas/propositions or maybe you found a bug, please let me know. Best, Serhiy from ExcaliburGames.